Speel het spel – werkbladen

This page is in Dutch ; ) Voor diegenen die het Luisterboek Speel het spel luisterden, zijn de werkbladen voor de speelse oefeningen hier te vinden: download de pdf hier: UITDAGINGEN_SPEEL_HET_SPEL
Applying play in Turkey – part 2

At the Bilkent University in Ankara I was invited to share the experience of Applying play and creating games with an impact with students and teachers for two days. First morning we discussed the magic circle as a model to design a game and used the design of Pac-man by Toru Iwatani as hypothetical example. […]
What I learned this time in India

After five weeks teaching design in India my take aways in short: Looking back at what I expected before coming to Gandhinagar, was to be teaching 2 courses in game design to approx 25 students at the UID. I prepared my lessons, aligning their curriculum, using what i have been teaching before in bits and […]
How would you describe a learning moment?

To assess or to be assessed in art education. A workshop at the Artez Education days. Play to open the dialog about the role assessment plays and can play in art education. This game offers a meaningful dialogue to align and gain perspectives. Let’s talk about a learning trajectory in art education. The game developed […]
Journey to India

Thanks to several organisations as the Dutch Embassy in India, Dutch Culture and the DGA, I was invited to visit India to share knowledge on game design and development. From that amazing trip, I got in contact with great people and the journey grew larger and bigger…. last year I got invited as board member […]
How to co-create a game concept for impact

Below are all the worksheets or canvasses to create your game concept, follow the steps on the first poster. What you need:
Ørebrö + happy health

This summer month August I was invited to talk about plus assist in a workshop on healthy aging. Loved being in Sweden for three days, and learn how the quality of life in general feels so high, people have time for each other, are more then kind, and nature is amazingly beautiful! A week later […]
Zero2Hero: social entrepreneurship in Somalia

To gather content about the topic of the available knowledge, skills and attitude towards the topic “social entrepreneurship” in Hargeisa/Somalia, we played the game Zero2Hero, while creating cards in teams to “beat” the other teams on their knowledge, plus play their cards at hand.
My students cheated on me!

My students at the Leiden University (a multi disciplinary the Game Hackathon course) had to write as one of the assignments a State of Play situation from their individual childhood. These little paragraphs of text were so pleasant for me to read, that I regretted that I was the only one reading these… and believed […]
Bridging art & the audience

Invited by The Village at DEPO in Istanbul november 2018; a great weekend with two workshops using a playful proces and elements to elicit the dialog. This was the workshop invite to participants:
a Volatile, Uncertain, Complex en Ambiguous Workshop on play

Together with 11 managers we developed in teams three game concepts on wicked problems that require a clever solution… at the VUCA Academy a Master in Managing Information & Sustainable Change (MISC) at the Radboud University. VUCA stands for Volatile, Uncertain, Complex en Ambiguous, so how other then a playful method to collaborate on the […]
Workshop ROBOT LOVE Designathon

Together with Emer Beamer and the Amsterdam School of Art, i was invited to conduct a workshop on designing tenderness, with artists, researchers and teachers. This event was connected with the exposition ROBOT LOVE in Eindhoven. See the article on method and research on their website here >>
Playing for purpose – a Spindle workshop

Partos (=the Dutch membership body for organisations working in international development) initiated The Spindle (=connects innovators among Dutch and global actors into a movement for inclusive, sustainable development). And I was invited to do a hands-on workshop: Playing for purpose, Conveying a serious message in a fun way by using gamification. Here is the link […]
Workshop on Sustainability issues

Partos (the Dutch membership body for organisations working in international development) invited me to do a workshop with their members and people with interest to create playful tools to engage their audience on sustainability topics (people and planet not only the green topics).
Cultural attacheés and diplomats creating games

[photography by Bram Belloni] At the New Instituut in Rotterdam together with Dutch Culture we collaborated with a group cultural attachés from Russia, Egypt, Morocco and Turkey to discover together each others commons issues and possible new solutions. In a game concept design workshop, they: described their individual backgrounds, including dreams and nightmares mapped together these team […]
Turncamp festival, who are you, what do you need, and what do you bring?

The Turnclub as the aspirations to turn things around via Art. “Therefore, in navigating a complex world, we need to be intuitive, creative, imaginative, innovative, flexible, and able to respond quickly to what is happening in the moment. Instead of having all of the answers, we learn to be comfortable in the “not knowing.” It helps to be […]
to solve plastic waste • in Turkey

To teach design thinking and other 21 th century skills I was invited to do a workshop (similar as we did a workshop in Pune – India last year) at Bilkent Laboratory and International School (Blis) in Ankara Turkey. In preperation to this workshop, we first gave exactly the same workshop to the teachers of […]
Levelling level design

Once upon a time a team of students at the University of Amsterdam were very confident about their game concept, and about developing their game. It was a matter of putting the elements and assets together. Then I told him to think about their level design… and again they answered to me: “the levels… we […]
Workshop Teamwork & Game Design University Leiden

For the University in Leiden (15th nov) I organise a workshop with 70 students about gamedesign and teamwork. topic: “old & lonely?” De prezi presentation 15 november >> Canvasses for printing wetransfer >>
Succesfull learning course for teachers co created!

Together with Hieke Hoekstra and Ate de Boer we developed a course at Effectief Onderwijs and noordelijkonderwijsgilde.nl for teachers in special-needs education about digital teaching materials and tools. Our 16 participants explored many digitals tools and created their own research plan: developed a research question based on their pupils needs and abilities designed a pilot test […]
Workshop on teaching and learning with refugees

For a project titled: ‘Acquiring Knowledge And Skills In Emergencies’ with several organisations together (among these the Red cross and IJsfontein) I was asked to do a workshop with refugees in the Netherlands, to investigate their preference, needs and wants on how to be taught new knowledge or skills or how they would be able […]
Ellis was in W*india*land – part 2

“Ellis was in W*india*land – part 1” can be read here In November 2017 a group of Dutch game developers went for the GDC (game developers conference) in Hyderabad. We were invited to speak, discuss and expo different applied games from Holland.
Gamedesignthinking for impact – Workshop with schoolkids in India

October 2016 I was attending the Game Conference in India for four days, and as a dessert I was invited to do a day workshop with schoolkids in Pune. A selection of 30 kids from 6 different public schools came to one school togeteher, it was a public holiday that day, to celebrate “children’s day!”. […]
Ellis was in W*india*land

A group of 11 Dutch game-entrepeneurs, game-researchers, game-developers and designers were invited by Dutch Culture (centre for international cooperation) to go Roadtrip India. To meet the Indian Industry, government and organisations to learn from each others challenges, opportunities and see how there are possibilities for future cooperations on the topic of games, applied games and play.
Empathy game design: Shape Quest

Three students at the University of Amsterdam developed within a few month a game for youth on the topic of problematic social behaviour, how to deal with anxiety, how to respond to cooperation or how to cope with missing cooperation when to be expected. I have been so lucky to coach this team in their […]
Make play! Gamedesign workshop

Students from the University of Applied Science Amsterdam in the Minor Design Thinking & Doing are being exposed to many creative tools available. One afternoon in the Kick-off weef a “Make Play! workshop” was planned. I thought them about the value of play, and how play-elements can be used as ingredients in designing product for […]
Prototyping workshop at University of Amsterdam Gamestudies

Five teams studying at the department of Gamestudies were working on applied games for stakeholders for 6 months. A workshop prototyping was done in one afternoon and great concepts were proven to be promising or challenging after playing together their playable prototypes, great learnings were done by the students and me, and of course a […]
Workshop designing games for Rio traffic-problems

In november 2016 I was invited to talk at the Design week in Rio de Janeiro. This is thanks to Clarissa Biolchini and Laje, from their reference I got invited and thanks to them Brasil now knows about my existence and work in design. So in return for this invitation I offered to do a workshop […]