Calvin and Hobbs know about the magic circle and are great game designers, they design the rules while playing the game. Wikipedia on Calvinball: “The only consistent rule states that Calvinball may…
“An image says more then a thousand words” I have seen great examples of information-visualisation, animations, illustrations, life-action-illustration to get a discussion or presentation visualised….
This article is the foundation of the theory on the magic game circle as a model to discuss, design, develop games or playfull experiences. The Magic Game Circle.pdf
Quote Victor Hugo 1802-1855 The human soul has still greater need of the ideal than of the real. It is by the real that we exist; it is by the ideal that we…
I found an extremly interesting review-article on the ever expanding discussion on “Gamification”, hope we can end this discussion and create some proper gamification now… ; ) Based on our research, we…
Dan Pink on motivation: Autonomy, Mastery and Purpose
Edgard Gouveia was at Standupinspirations #SUI46 and at TEDxAmazonia in 2010 with a great talk about gaming and it’s motivational aspect: Touch and stick is the name of the game, and it’s is…
Check this film and learn what can be taught and brought via innovation, technology to an agile redesign of higher education! (ps I subscribed to two courses at Coursera.org
Very cool overwhelming condensed and interesting overview by Raph Koster on gaming, the mechanics etc. His theory how games relate to math, or even games are mathematical – might sound complex, but…
Inspired by my father’s pipe, and Rene Magritte’s art: My bracelet saying “this is not a bracelet. Not working in rubber or leather.. yet, but hope to…