An interesting article on game design and recognising the layers in gameplay: “Designing around the…
design thinking
Wittgenstein (1953, 1958); “admitted failure in defining the essential characteristics of games, noting that there…
An interesting article on game design and recognising the layers in gameplay: “Designing around the…
Wittgenstein (1953, 1958); “admitted failure in defining the essential characteristics of games, noting that there…