Five teams studying at the department of Gamestudies were working on applied games for stakeholders for 6 months. A workshop prototyping was done in one afternoon and great concepts were proven to…
This picture is taken at Laika on the Westergasfabriek, the company I co-founded in 2000, and left in 2010. Then we made a tagcloud as decoration on our window… still enjoying these…
I was member of the coalition doing research on the activation of elderly in play. We visited as a group many locations where elderly are using play and games, and many companies…
In november 2016 I was invited to talk at the Design week in Rio de Janeiro. This is thanks to Clarissa Biolchini and Laje, from their reference I got invited and thanks to…
UNITE – In Utrecht around christmas a party was organised to make citizens of Utrecht connect with refugees from Syria, while waiting for their next situation. What other then play can be…
I was invited to talk at the Design Week in Rio de Janeiro november 2015. The location was beautiful, the event was perfect, and the people were great. Something unexpected was the…
Please read this article, and see how hard it is to properly test your product, and even more when your product is a game! Gamasutra: Anatomy of a Usability Test in Video Games…
Some people do not have an elevator pitch prepared, to tell the most important (business) message to a person in a very limited time. It is interesting to develop one, but this…
I am invited at the Hanze School in Groningen te present to first years game design students about being a professional game designer. My presentation is second in an interesting line up…
I love these questionaries with a very solid numeric outcome as reference to what and who I am to learn and reflect (playful) about my identity, one test says my Gaming Style is ‘Calm, Spontaneous,…