This artist really plays around with available materials, stone, water, gravity. See a beautiful video of his play >> called Gravity Glue by Michael Grab. Just like my other favorite artist: Andy Goldsworthy he…
Some people do not have an elevator pitch prepared, to tell the most important (business) message to a person in a very limited time. It is interesting to develop one, but this…
I am invited at the Hanze School in Groningen te present to first years game design students about being a professional game designer. My presentation is second in an interesting line up…
Has design really left us? Did design craftsmanship became extinct in some areas? With all user experience, service design, design thinking and empowerment of the user and customer in controlling the consumer…
The book Alice in Wonderland is ‘born’ 150 years ago in 1865 written by Lewis Carol! Happy Birthday dear Alice in Wonderland, that you may wander and wonder in many more worlds…
“This is your last chance. After this, there is no turning back. You take the blue pill—the story ends, you wake up in your bed and believe whatever you want to believe.…
I love these questionaries with a very solid numeric outcome as reference to what and who I am to learn and reflect (playful) about my identity, one test says my Gaming Style is ‘Calm, Spontaneous,…
I gave a presentation at Respawn Game developers Conference 2015 in Cologne Germany titled: “Designing Games, Play or Motivation?” Here you find the recorded podcast to listen to it >> The slides (prezi) are…
When we design a (digital) game, we create a context or environment with rules, space and time limitations for the player to interact in and with, we have to invite the user…
I was invited to Doctors2.0 in 2015 in Paris to explain more on the game “Coach4Life” we developed for the Dutch Kidneyfoundation with Little Chicken and Cfag as a tool to motivate…