I was invited to talk (again) on the IGDC the Indian Game Developers Conference in Hyderabad. I spoke about “Designing for Impact: How to research to kill assumptions and avoid failure” – With approx 30 guests I was so lucky that after my slides, great questions were posted to have a great dialog. I wish there would be a time I can skip my slides, and just interact on the topic with the audience, hurray for Q and A! ; )
![Screenshot-2021-11-18-at-09.43.55](https://i0.wp.com/ellisinwonderland.nl/wordpress/wp-content/uploads/2021/11/Screenshot-2021-11-18-at-09.43.55.jpg?fit=1194%2C1544&ssl=1)